Stop Using CMON's Loss As A Market Indicator!

Stop Using CMON's Loss As A Market Indicator!

Recently, CMON issued its Third Quarter Earnings report, in which they described a revenue loss of about $4.1 million. This has caused the "BGG elite", as I've come to know them, to go crazy and saying that the end times are coming for the board gaming industry. Is anyone else sick and tired of hearing about this? One company does not represent the whole of the board gaming industry. In fact, my position is that the CMON loss has less to do with industry trends and more to do with the fact that they just didn't have that many interesting kickstarters this year. I went on a twitter rant about it a few days ago, but I thought I'd dig into the numbers a bit more to explain myself. 

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A Zombicide Role-Playing Game is Coming!

A Zombicide Role-Playing Game is Coming!

I don't normally publish news on this site, but when this hit my mailbox I needed to share it ASAP. See the press release below, but here are my hopes for this: 1) PLEASE let me play in the "Black Plague" world as one of the default options and 2) PLEASE let the "inspired by the board game mechanics" mean that we can use the player boards from the later versions of Zombicide.

The full press release:

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