Betrayal at House on the Hill, Superfight! - Boards & Swords #34

2014-12-23 05.57.42
2014-12-23 05.57.42

Merry Christmas everyone! Just a regular episode this week as I've been so booked that I have been unable to prepare any sort of Christmas special. Don't worry, I've got a couple of new things planned for the new year. In this episode, we talk about Superfight, along with a breakdown of Betrayal at House on the Hill, and we wrap a bow (HA! Christmas joke) on the ongoing D&D campaign I've been discussing.

This podcast is an Obsessive Comics Disorder production. Please visit ocdcast.com for more great videos and podcasts, such as the main Obsessive Comics Disorder podcast, making fun of comics and all the other geeky things we obsess over. Like to contribute to the show? Send me an email with what you are playing to feedback@boardsandswords.com. On twitter, you can find me @ChrisTheProf or on facebook go to facebook.com/obsessivecomicsdisorder. Also check out my instagram (ChrisTheProfessor) to see pictures of all the games that I'm currently playing.

Magic 2015 Core Set Special - Boards & Swords #26

2014-07-12 21.21.57
2014-07-12 21.21.57

This episode has been overdue; but its time to talk about the Magic 2015 Core Set!  In this episode, I go into the details about this release, such as what new cards and features you can expect.  In addition, I also talk about the Duels of the Planeswalkers 2015 game and my thoughts on it as well.  I'll be back next time with a regularly scheduled episode!

This podcast is an Obsessive Comics Disorder production.  Please visit ocdcast.com for more great videos and podcasts, such as the main Obsessive Comics Disorder podcast, talking about comics and all the geeky things we obsess over.  Like to contribute to the show?  Send me an email with what you are playing to feedback@boardsandswords.com.  On twitter, you can find me @ChrisTheProf or on facebook go to facebook.com/obsessivecomicsdisorder.  Also check out my instagram (ChrisTheProfessor) to see pictures of all the games that I'm currently playing.

Boards & Swords #19: Magic The Gathering Set Preview - Journey Into Nyx

It's that time again - a new Magic The Gathering set is about to release which means I spend an episode breaking down the set and talk about all of the cool things coming!  Next week, we'll be back to a normal episode again - I've already got a LOT of Board Game stuff to talk about!

Links to Info:

http://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/journeyintonyx/productinfo

http://mythicspoiler.com/

Dates:

Prerelease Events

: April 26-27, 2014

Release Date

: May 2, 2014

Launch Weekend

: May 2-4, 2014

Magic Online Release

: May 12, 2014

Game Day

: May 24-25, 2014

The Cards:

165 New Cards!

Available As: Booster Packs, Fat Packs, Intro Packs

Intro Packs: Mortals of Myth (G/W), Fates Forseen (U/R), Pantheon's Power (W/B), Voracious Rage (R/B), The Wilds and the Deep (G/U)

New Features:

Constellation - Enchantments with constellation abilities represent the divine constellations that fill the night sky—and now the mortal world—of Theros.  An enchantment's constellation ability triggers every time it or another enchantment enters the battlefield under your control. Most of the enchantments with constellation abilities in Journey into Nyx are enchantment creatures, but not all of them.

Strive - A spell with a strive ability lets you pump more mana into it to increase the number of targets.

Bestow, Heroic, Monstrosity are all back

God/Planeswalker Cards

Pre-Release Thoughts

Ended up picking white pack due to promo card.  2-2, with one win being a bye.  Used a new method I heard from MTGyou podcast to sort out my cards.  Originally went W/R, had lots of cheap creatures and some red instants.  Learned after first game I had no meaty creatures and white wasn't really helping me.  Switched up deck to white/green, played much better.

Closing

This podcast is an Obsessive Comics Disorder production.  Please visit ocdcast.com for more great videos and podcasts, such as the main Obsessive Comics Disorder podcast, talking about comics and all the geeky things we obsess over.  Like to contribute to the show?  Send me an email with what you are playing to feedback@boardsandswords.com.  On twitter, you can find me @ChrisTheProf or on facebook go to facebook.com/obsessivecomicsdisorder.  Also check out my instagram (ChrisTheProfessor) to see pictures of all the games that I'm currently playing.

Boards & Swords #16: Munchkin, Friday Night Magic Fails

2014-03-30 18.55.51
2014-03-30 18.55.51

Lots of great stuff this week - a couple of FNMs gone bad, news about the next X-wing pack (I CALLED IT!), what happens when my party gets into the dungeon I made, and a breakdown of the card game Munchkin!

Board Games

Quarriors on iOS - very nice, may even replace the print version.

Cards Against Humanities - Bought it, haven't had a chance to play yet

X-wing: Imperial Aces

News

Not sure about the next episode - will be at PAX East!

Journey into Nyx Prerelease is at the end of April!  Which means there will be a special in depth episode - send in any questions/comments about the last episode for me to answer on the show.

Rebel Aces Pack announced for X-wing!

http://www.fantasyflightgames.com/edge_news.asp?eidn=4705

Magic The Gathering

Friday Night Magic Tales - hard time getting cards, made a 2 color deck and was not doing well with it.

- This week, had a good idea, got some sweet cards, but then released while playing the theme I was going for didn't really work in limited

Roleplaying Games

More D&D 4th edition campaign tales - The party begins their trek through the dungeon I created!

Featured Topic

None this week

Board Game Breakdown

Munchkin by Steve Jackson Games

Feedback/Shoutouts

MTGyou Podcast - 

www.mtgyou.com

Closing

This podcast is an Obsessive Comics Disorder production.  Please visit 

ocdcast.com

 for more great videos and podcasts, such as the main Obsessive Comics Disorder podcast, talking about comics and all the geeky things we obsess over.  Like to contribute to the show?  Send me an email with what you are playing to 

feedback@boardsandswords.com.

  On twitter, you can find me @ChrisTheProf or on facebook go to 

facebook.com/obsessivecomicsdisorder

.  Also check out my instagram (ChrisTheProfessor) to see pictures of all the games that I'm currently playing.

Boards & Swords #13: Magic The Gathering Set Preview - Born of the Gods

This episode I try something different - a new Magic: The Gathering set of cards debuted this weekend in special Pre-Release tournaments, so I sit down and talk about what's new in this set and some of my initial thoughts.  Send me some feedback on whether or not you would like more of these episodes for future set releases and what I can do to improve it!

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photo (11)

Links to Info:

https://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/bornofthegods/productinfo

http://mythicspoiler.com/

Dates:

Prerelease Events: February 1-2, 2014

Launch Weekend: February 7-9, 2014

Release Date: February 7, 2014

Magic Online Release: February 17, 2014

Game Day: March 1-2, 2014

The Cards:

165 New Cards!

Available As: Booster Packs, Fat Packs, Intro Packs

Intro Packs: Insatiable Hunger (R/G), Forged in Battle (W/R), Death's Beginning (G/B), Gifts of the Gods (U/W), Inspiration-Struck (U/B)

New Features:

Tribute - Some monsters demand respect from the denizens of Theros under the threat of terrible consequences. Tribute is a new keyword found on creatures that gives opponents an unfortunate choice: have the creature grow in size, or allow a powerful enters-the-battlefield ability to trigger.

Inspired - With creations of the divine, the epic deeds of mortals, and terrifying monsters all around, inspiration is everywhere on Theros. Inspired is an ability word that appears in italics at the beginning of abilities that trigger whenever the creature with the inspired ability becomes untapped. (An ability word has no rules meaning.)

Archetypes - The Born of the Gods set includes a cycle of creatures that grant your creatures a keyword while making sure your opponents' creatures can't have that same keyword.

Pre-Release Thoughts

Closing

This podcast is an Obsessive Comics Disorder production. Please visit ocdcast.com for more great videos and podcasts, such as the main Obsessive Comics Disorder podcast, talking about comics and all the geeky things we obsess over. Like to contribute to the show? Send me an email with what you are playing to feedback@boardsandswords.com. On twitter, you can find me @ChrisTheProf or on facebook go to facebook.com/obsessivecomicsdisorder. Also check out my instagram (ChrisTheProfessor) to see pictures of all the games that I'm currently playing.

Boards & Swords #12: Carcassonne, What Makes A Good Gaming Store?

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photo 2 (8)

This week, we see the return of some roleplaying game talk, chat for a bit about what makes up a good gaming store, and break down the classic game Carcassonne!

Board Games

Android: Netrunner - Still cannot win at this game! Bought the first data pack, made a pretty killer Haas-Bioroid corp deck

X-wing Miniatures - Also lost. My “tried and true” A-wing setup doesn’t work well against non-swarm builds.

Recently purchased, but can’t wait to play: Forbidden Desert, Rampage

News

“Join the Rebel Alliance” - Looking at the Star Wars: Age of Rebellion beginner game

http://www.fantasyflightgames.com/edge_news.asp?eidn=4613

Magic The Gathering/Roleplaying Games

Continuation from the news segment, but I talk about getting Chloe interested in Roleplaying games.

Featured Topic

What makes a good gaming store? I talk about some of the experiences I had on travel and 2 stores in particular that I went to up in New Jersey.

Board Game Breakdown

Carcassonne by Z-Man Games

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photo 1 (8)

Feedback

None this week - let me know what you guys are playing!

Closing

This podcast is an Obsessive Comics Disorder production. Please visit ocdcast.com for more great videos and podcasts, such as the main Obsessive Comics Disorder podcast, talking about comics and all the geeky things we obsess over. Like to contribute to the show? Send me an email with what you are playing to feedback@boardsandswords.com. On twitter, you can find me @ChrisTheProf or on facebook go to facebook.com/obsessivecomicsdisorder. Also check out my instagram (ChrisTheProfessor) to see pictures of all the games that I'm currently playing.

The Adventures of Chloe #7: "Commandering A Duck Dynasty Christmas"

I know its been awhile, but I managed to get Chloe back into the studio to record a pre-Christmas podcast!  We talk about a couple of the games we've been playing, what Chloe wants for Christmas, and talk about the new Magic the Gathering set coming up that she wants to see.  Then, we finish off the episode with Chloe's Top 5 TV Shows that she watches. Got a question/suggestion for a future Top 5 list for Chloe?  Let us know by emailing adventuresofchloe@gmail.com!

Boards & Swords #8: Android: Netrunner & How I Screwed Up Pandemic

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photo (7)

This week I have LOTS of board games to talk about, I mention how my wife and I could not beat Pandemic until we read the rules again, and what happened to my D&D group in my second adventure.  Then we wrap everything up by breaking down the card game Android: Netrunner!

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Boards & Swords #7: Quarriors, Commander Decks, & The First Adventure

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photo 1 (4)

This week, I talk about my first time playing the Magic: The Gathering Commander Decks and acting like a first time player in Friday Night Magic.  I also discuss what happened at the end of that first D&D session that I set up, and finish the episode breaking down the board game (dice game?) Quarriors!

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photo 2 (4)

Boards & Swords #5: Ascension, Theros Game Day, & Hearthstone

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photo 1 (2)

What's this?  A video game being discussed?  Yes, but not quite, as I recently got into the Hearthstone: Heroes of Warcraft closed beta.  Hearthstone is an online collectible card game based in the Warcraft universe, and you guys will definitely want to check this game out when it comes out of beta.  In addition, I discuss how the Theros Game Day went, how I finally won in X-wing, and elaborate some on the world that I set my recent D&D campaign in.  The episode finishes off with my Board Game Breakdown of Ascension by Stoneblade Entertainment.

If you are interested in purchasing Ascension via Amazon, consider using this affiliate link: http://ocdcast.com/ascension

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photo 2 (2)

Boards & Swords #4: King of Tokyo, Buying Cards in Magic, Starting a D&D Campaign

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image (11)

Not as many new board games to talk about this week; but I highlight a game I did NOT like.  I also won my first Friday Night Magic, and I give an inside look into how I started my recent D&D campaign and a couple of the thoughts that went into that first adventure.  Then, of course we finish up with a Board Game Breakdown of Richard Garfield's King of Tokyo by Iello Games.

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Obsessive Comics Disorder #40: "Nothing's Better Than Rocket Engines On A Mini Cooper"

That's right, nothing's better than watching a rocket powered Mini Cooper launch through a goal post (video below).  After I share this with Philip, we move into talking about the X-Wing miniatures game that he's been learning recently, followed by a LOT of comic talk (Larfleeze, Trinity War, Forever Evil).

Boards & Swords #3: Castellan, Theros Pre-Release

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I've tried out a bunch of new games these past two weeks, and I can't wait to share them with you.  Also, I lose a lot at X-wing Miniatures, Chloe & I went to the Magic the Gathering Pre-release for Theros, and I finish off the show talking about the new game Castellan from Steve Jackson Games!

Thanks to Steve Jackson Games for providing me with a review copy of Castellan.

feedback@boardsandswords.com

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Obsessive Comics Disorder #39: "Toss In Some Cuteness For A Change"

Philip's sick this week, and we will be out of town next week, so instead of going a month or so without a podcast, I pulled an audible and asked Chloe if she wanted to be on the podcast.  Hear her point of view on Baltimore Comic Con, Dave & Busters, and the Magic Prerelease that we did this past weekend.

If you like this episode, check out the podcast Chloe & I do (sometimes) called "The Adventures of Chloe".

feedback@ocdcast.com http://ocdcast.comhttp://facebook.com/obsessivecomicsdisorderhttp://twitter.com/ChrisTheProf

Boards & Swords #2: Ticket To Ride, How To Get Started with Magic and D&D

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ticket1

This week, I back track a bit and discuss what D&D and Magic the Gathering are and give pointers on how you can get started in these games if you are interested.  I also talk about the new Small World iOS app, a kickstarter that I think D&D fans should support, and close out the show by breaking down the board game "Ticket to Ride"

Tabletop Connect Kickstarter: http://www.kickstarter.com/projects/840448191/tabletop-connect-3d-virtual-tabletop?ref=live

feedback@boardsandswords.com

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http://twitter.com/ChrisTheProf

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ticket2

Ticket to Ride video review:

Magic 2014 Core Set Intro Deck Review

Today I look at one of the Magic 2014 Intro Decks "Psychic Labyrinth" and talk about what comes in an Intro Deck. I also give my thoughts on the Magic 2014 Core Set as a whole.

*Thanks to Wizards of the Coast for providing the Intro Deck for me to review!

How Duels of the Planeswalkers 2014 Reminded Me I Suck At Building Decks

This week, Wizards of the Coast will release the latest core set to the Magic The Gathering Card Game, aptly titled "Magic 2014 core set". To prepare players for this release, a couple of weeks ago, they released the latest edition of "Duels of the Planeswalkers", their video game adaptation of the card game. How does this game stack up to the previous editions? Well, I received a review copy of the Steam version of this game, which I will gladly talk about past the break.

I mentioned that I got the steam version of this game, and I'd hate to start off with a frustration, but I want to quickly get it out of the way. The game is available for several different platforms such as Xbox, Playstation, Steam, iOS, and even Android this time around. As they add more and more platforms, I always struggle with figuring out which edition to buy. Usually I end up picking up the platform I think ill get more playtime on. Last year, I was grateful that I bought the iOS version, as I got so much farther in the game than ever before due to playing small games while on the couch. However, I always seem to get the Steam version as well, and it always annoys the crap out of me that the different platforms do not "sync" with each other, unlocking content and decks with other copies of the game. I would pay much more money buying the game on multiple platforms to play it wherever I want if I knew that I could continue the progress I made on my Xbox or iPad. This is just a small frustration that I have had on the series from the get go, and 2014 does nothing to change it.

Most of the game plays out like the previous editions: you select one of a variety of decks and play through a campaign against other "Planeswalkers". As you progress, other game types unlock, such as harder versions of the people you have beaten previously. Not only that, you can modify these decks with cards that you get from winning in the campaign; and even use these decks against your friends in the Multiplayer mode. The other games did a fabulous job of all of this and Magic 2014 carries on the torch in these regards extremely well.

For this iteration though, one of the big draws is that of the "Sealed Deck" mode. In this mode, you are given 6 "booster packs" filled with various cards and are tasked with creating your own custom 40-card deck. You then can use this in a similar campaign mode, which can earn you further booster packs, or against your friends. It is in this mode that this game shines over the previous versions, as a common complaint against the Duel of the Planeswalkers games was that deck customization was very much downplayed. This version has an entire game mode designed to appeal to those who want to build their own deck from the ground up. If you have no idea how to do that, the game can either auto-build you a deck with the cards available, or provide hints to you as you go along in the building process.

I enjoyed the previous iterations of Duels of the Planeswalkers, and I REALLY like this new version. One of my weaknesses in Magic (the physical version) is that I don't do a very good job of building my own decks. Magic 2014 shined a bright light on this fact when I tried out the new Sealed Deck mode myself. I did a horrible job at it. I went through all the cards, tried to come up with a theme to build my deck around, and managed to put together some cards that really made me feel confident in it. I had an idea that it might not go so smoothly, but I thought the good cards I put in would balance out the risky ones. Boy what I wrong. The first game I played I was ripped a new one, and I'm not even playing on the highest difficulty. The second game started off equally as horrible to the point where I gave up knowing how the game was going to play out. It might sound like this would affect my opinion of the game, but actually I am really glad this feature is available. Previously, I'd have to wait until a tournament to test my deck building skills and see how I'm improved. Now I have an easy environment for me to experiment with, adjusting and perfecting my deck building skills which should help me out in the physical game. Not only that, but I can access this anytime I have some spare time to sit down in front of the computer, giving me lots of potential practice time.

So if you have any interest in Magic at all; from having played the game in the past, currently playing it, or have been curious as to what this game is about, I highly suggest that you pick up this game. I'm sure that you will have lots of fun and develop a new love for the card game.

 

Magic The Gathering Review: "Dragon's Maze: The Secretist" part 3

A few months ago, you'll recall I wrote an article about The Secretist, parts 1 and 2. These two short novellas are the Magic: The Gathering lore novels for the first two Return to Ravnica sets. Last week, I received a copy of the conclusion to the series, Dragon's Maze. I loved the first two parts of this series, but how did the conclusion hold up? Read on to find out!

Dragon's Maze starts out where the previous book, Gatecrash, ended; the planeswalker Jace Beleren was trapped in an inescapable room with vampires about to bare down on him. Of course he manages to get out (by the way, I felt really dumb for not thinking of the obvious way that he could get out of this), and races to put together the final pieces of what the "Implicit Maze" is. Jace has to find out its importance to the ten guilds of Ravinca quickly, as the guilds are assembling their maze runners and preparing to run the maze, regardless of its outcome.

I really enjoyed this story. I sat down Sunday night before bed and started to read this story. Next thing I know, it's late and I've finished the book! It was so compelling that I could not put it down. The book really shows the hatred and disagreements that the ten guilds have for each other. It was building up in the other two books but really comes to a boil here. It begs to wonder how these people haven't killed themselves yet, and as your reading the book it appears as though they just might do it now! The mystery behind the maze unfolds in a way that makes complete sense and shows the great insight and wisdom that the creator had about the guilds when he created it.

With all of the good aspects that I enjoyed about the book, there are a few down points about the ending. First of all, the conclusion of the maze and what it brings about makes sense, but Jace's role in the post-maze Ravnica confuses me a bit. Even Jace brings it up as a question in the book, but it's never really answered other than a simple retort. The other issue I've had is one that went back to the other two stories as well. There is another planeswalker featured in the story, an Izzet Mage known as Ral Zarek. He is this powerful Mage capable of walking to other realities, yet through most of the book he begrudgingly follows orders of his guildmaster. Granted, his guildmaster is a dragon, but I just expected more out of the character and throughout the three stories his role felt very flat.

Regardless of those few little quirks, I still really loved this story. Ever since the beginning, the story drew me in and continued to hold me there until the tale was done. As for the format, I think that Wizards of the Coast's experiment into short novellas for their stories is a good step. For someone like me, who jumped into this storyline part of the way through, it made it really easy to get caught up on the story. If you a fan of Magic: The Gathering, I think you will enjoy the three parts of The Secretist, and I think you should pick them up and read them. Affiliate links for the Kindle versions are below if you wish to help support this site.

  Return to Ravnica: The Secretist, Part One

Gatecrash: The Secretist, Part Two

Dragon's Maze: The Secretist, Part Three